Sunday, 14 March 2010

Getting stuff done...

Well over the last week I have been working out the system that will stand the test of time and hopefully future proof us for years ahead. Well now the system does the initialising and other system specific stuff for the OpenGL engine, now its onto texture loaders so that we can load stuff to see on the screen. The old system loaded png images this is going to be extended and once the entire system is complete the old EdzUpGL system will be retired for the new engine.

Well I have fixed a simple bug with graphics initialiser for OpenGL that is called on the iPhone system, this now caters for the CLS colour system..

More soon...

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