Tuesday, 26 January 2010


Well things are getting much better, ive added loads to this next build ive finally completed the entire sound system for the game (this will be used in all future games too) and I have tried yet another collision system to get it 100% right. Yup collision is a big thing on this sort of game so getting it right is very important.

For those interested I have tried twenty three different iterations of collision systems and different systems, all were thrown out for a quicker simpler system that I have now. If anyone tells you collision for this sort of game is easy it isnt and it takes A LOT to get it perfect.

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