Monday, 29 March 2010

Woohoo transformation complete...

Well the transformations for the engine are complete the whole thing is now using std::lists so its much more efficient and only uses what ram is required. The upside of all this is simply that all commands have been changed to incorporate the new list system also they are easier to use for example:

Before to load an image I would have to call:
Tombstone.LoadImageData( imagename, imagetype, myvariable ); and it would be in myvariable

NOW its:
myvariable = Tombstone.LoadImageData( imagename, imagetype ); this fits more with all over coding styles I have done in the past

This means that its a much more complete engine and once I add the extra stuff we will be able to do anything we want to do with little effort :)

More soon...

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