Thursday, 6 May 2010

I see... I see something...

Well I have been playing around with the OpenGL ES 3d camera system this may sound easy but its a lot harder in OpenGL ES due to the lack of glu... commands like gluLookAt etc. Luckily some bright individual has created the command set that is held in the glu header file so I am looking into that.

I now have the basics for the camera system so I can once again see what is happening in the game engine and see it on screen, next up I will be setting up the whole command set for cameras and their movement and rotation system this will allow us to move through a scene like in all the loverly BIG 3d games we see today :).

More soon...

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