Tuesday, 28 June 2011

Normals are anything but...

Well i am currently working on getting the normals sorted once these are completed the lighting should be complete for the first phase. After that i can move onto other sections of the engine and getting tota all the more complete :)

EDIT: Well I have added the Texture and Surface system to the new engine code and this will form one of the major parts of the Tombstone Engine once normals are in there I will move onto getting everything perfect so far. I have code to do the normals and they will be added to the renderer as soon as I get a free second (family life is hectic at the moment).

More soon...

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