Sunday, 6 December 2009

Bwahahar

So this is gonna be an enemy for our game.Usually it starts with the concept that in the end won't match 1:1 the model, but thats OK, 3D is different from 2D, and You got to take into account the "volume".
Modeling in LightWave3D is a breeze, I have now a library of characters and objects I can always reuse for new models, so those years doing modling really pay off.
Its gonna be fun to animate this guy once he is finished (probably tomorrow as I am splitting my time between several exciting Graveyard Dog games, which is fun because it prevents things from getting repetitive and dull).

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