Friday, 21 May 2010

Wading through 3d land...

Well things are getting more tricky now that I have seperated all the parts of Tombstone into their individual sections (it had to be done). I am currently creating a createQuad, createCube, createSphere, createCone, createCylinder functions so that we can see it all in its glory :).

I also need to play with the positioning and rotation of the entity system so that I can do anything I want with them. As the system progresses I will be posting early shots of the engine from time to time when we have something amazing to show :).

More soon...

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