Showing posts with label
bugs
.
Show all posts
Showing posts with label
bugs
.
Show all posts
Tuesday, 22 November 2011
Even more DyEd...
Well i have been massed bug fixing today so its as robust as it can be :)
Also i have found time to add the preview window to the editor, once everything is in i can make a start on the levels and game mechanics.
More soon...
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